hls__ableton_manual_1683387803000_0
- 36.19 Global Quantization
- 36.17 Clip View MIDI Note Editor
- Quantize Settings... [CTRL][Shift][U] [CMD][Shift][U]
- 36.18 Grid Snapping and Drawing
- Narrow Grid [CTRL][1] [CMD][1]
- Widen Grid [CTRL][2] [CMD][2]
- You can change the rate at which Live applies your Clip View settings to a running clip. Clip View changes will be quantized by the rate selected from the Clip Update Rate chooser in the Record/Warp/Launch Preferences
- 9.1.3 Nudging the Tempo
- The size of this jump is quantized by the global quantization setting, which can be quickly changed using the [CTRL]6 / [CMD]6, [7], [8], [9], and [0] shortcuts
- You can recall (jump to) locators by clicking on them, or with the Previous and Next Locator buttons below the Set button. Locators can also be recalled using MIDI/key mapping (page679). Note that locator recall is subject to quantization
- Session recording in conjunction with overdubbing and Record Quantization is the method of choice for creating drum patterns, which are built up by successively adding notes to the pattern while it plays in a loop.
- 4.11 Recording New Clips
- 4.14 MIDI and Key Remote
- 29.2.1 Assigning MIDI Remote Control
- MIDI keys that become part of remote control assignments can no longer be used as input for MIDI tracks. This is a common cause of confusion that can be easily resolved by observing the Control Bar’s MIDI indicators
- Before making any MIDI assignments, you will need to set up Live to recognize your control surfaces
- Audio Clips, Tempo, and Warping
- 9.2 Time-Warping Samples
- 9.2.2 Warp Markers
- Think of a sample as a rubber-band that you want to pin to a (musical time) ruler. In Live, the pins are called Warp Markers. A Warp Marker locks a specific point in the sample to a specific place in the measure. You can use any number of Warp Markers to create an arbitrary mapping of the piece’s inherent rhythm to a musical meter.
- They can then be dragged or moved with the arrow keys to different points in time. Warp Markers can also be deleted by double-clicking them, or by pressing the computer keyboard’s [Backspace] or [Delete] key after selecting them.
[:span]- Transients and Pseudo Warp Markers
- When you first load a sample into Live, Live automatically analyzes the audio and finds its transients. These are the points in the audio where notes or events begin, and are usually good places to put Warp Markers. Transients appear as small markers at the top of the Sample Editor after zooming in.
[:span]- As you mouse over transients, temporary “pseudo“ Warp Markers appear. These have the same shape as regular Warp Markers, but they’re gray. Double-clicking or dragging a pseudo Warp Marker creates an actual Warp Marker or, if there are no Warp Markers later in the clip, changes the tempo for the clip segmen
- 26.3 Electric
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