Person/Steve Yegge/Agent/Marshal - Fleet Manager
Marshal - Fleet Manager
- Runs the fleet. One of the two special administrative roles among the 18 crew seats, and the successor to Gastown's Witness. The fleet is always managed by the Marshal, whether or not Yegge is around, and he never interacts with the fleet workers himself.
- One of the 18 crew seats in Wheelhouse, the bespoke agentic harness Person/Steve Yegge built for his MMO Wyvern. The crew are all Anthropic/Model/Claude/Fable/5 and are the work producers: they hold long conversations with Yegge, turn them into designs, and translate those into Beads implementation plans for the fleet to consume. Sixteen of the eighteen are named for Aesop animals, and the crew are his direct reports.
- Named seats persist across sessions and even across model upgrades and renamings, accumulating history and accomplishments.
Source
- Person/Steve Yegge/Blog/26/08/The Shape of Things to Come, Part 1: The Continuous Thunderdome, in "Wheelhouse: Gas Town Redux"
My crew has 18 named agents: 16 named after Aesop animals (Ant, Bat, Eagle, Crow, Fly, Goose, Mouse, ...), and 2 special administrative roles: The Marshal and the Seneschal. In brief, the Seneschal is my concierge (the new Mayor), and the Marshal runs the fleet (the new Witness).
They are fully managed by the Marshal.
My fleet, all Opus 5 agents, are the work consumers, like Gas Town's polecats, but non-ephemeral. The fleet are named for authors (Homer, Plato, Austen, Twain, etc.), and also have their own repo clones, but I never interact with them myself. They are fully managed by the Marshal. The fleet workers do a good job for two reasons: First, Fable creates the implementation plans, and second, Fable reviews all Opus work. Every implementation bead goes through this lifecycle: Fable design, Opus implementation, Fable review. This keeps Opus on the rails and keeps the whole thing running relatively smoothly.
- Wheelhouse is his new bespoke harness for the 30-year-old MMO Wyvern: all-Emacs, six weeks old, Beads on a shared Dolt server, ~12,000 git commits/day. Three kinds of agent — 18 Anthropic/Model/Claude/Fable/5 crew who produce designs and implementation plans, an Opus 5 fleet who consume them, and ~14 standing role agents (Gargoyle, Drawbridge, Warden, Herald, Sage…) running production unattended. Every implementation bead runs Fable design → Opus implementation → Fable review.
- Person/Steve Yegge/Blog/26/08/The Shape of Things to Come, Part 1: The Continuous Thunderdome, in "Wheelhouse: Gas Town Redux"
Roster