ICMC/25/d1/0900 Papers/0920 - 61 Prototyping Digital Musical Instruments in Virtual Reality
Prototyping Digital Musical Instruments in Reality/Virtual
- Session Type: Full Paper
- Presenters:
- Anıl Çamcı — Associate Professor, Uni/Michigan (Performing Arts Technology)
- John Granzow — Associate Professor, Uni/Michigan (School of Music, Theatre & Dance)
Core Idea
Workflow components
System Component Tool / Framework 3D Modeling TinkerCad Audio Programming PureData (via LibPd) Game Engine Unity Procedural Audio LibPd Integration for Unity Spatial Audio Steam Audio VR Headset Co/Meta/Quest - Real-time interaction with game objects.
- PureData procedural audio streamed into Unity.
- Spatial audio enables realistic sound environments.
- Meta Quest provides motion input and immersive feedback.
Workshop Summary
Participant Prototypes