Ableton/Live/UG/31 Instrument Reference/04 Drum Sampler/02 Playback Effects Section
- One effect at a time, turned on with the Playback Effect toggle and picked from a menu. Each has two parameters, on knobs or an X/Y pad (vertical first, horizontal second).
- Stretch — changes length without pitch, with grainy lo-fi artifacts; Factor and Grain Size.
- Loop — repeats part of the sample; Loop Offset and Loop Length.
- Pitch Env — pitch sweep; Amount ±100% and Decay back to base pitch.
- Punch — fixed-attack ducking that brings out the transient; Amount and Release.
- 8-Bit — filtering plus bit and sample-rate reduction; Sample Rate and the filter's Decay Time.
- FM — a sine modulates pitch; Amount and Frequency.
- Ring Mod — Amount and Frequency; low frequencies give tremolo, high ones the usual ring-mod artifacts.
- Sub Osc — a 30–120 Hz sub layer on the device's envelope; Amount and Frequency.
- Noise — a noise layer on the device's envelope; Amount and Color.
- Time and frequency controls in most effects follow the played note and global pitch. FM and Ring Mod modulation decays with the global Decay, so short decays touch only the transient.